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DMC's First Live Show

Mar 21
3 min read

Dungeon Mistress Chronicles takes the stage


A First Step Into Something New

Today, March 21st , we hosted our very first live Dungeons & Dragons show in the warm welcoming event room of Seekers Bookshop here in Colville.


Seekers is a charming new bookstore with a little bit of something for everyone, and they generously allowed us to use their space for our first performance. It was the perfect setting—cozy and intimate.


They had the chairs, tables and a large TV up on the wall for our use.


This show was meant to be a proof of concept. Could we take what happens around our table each week and bring it into a space where others could sit, watch, and experience it with us?


By the end of the night, we had our answer. Yes!



The Show: Everyone Dies in Barovia

We ran Beadle & Grimm’s “Everyone Dies in Barovia”, a dark and dramatic one-shot. Can the missing Percival be rescued by the intrepid adventurers?


The DMC Cast:

  • Alia as Penny Perry

  • Lis as Renna Gemscale

  • Doug Fortune as Liam Halsted

  • Samantha Fortune as the Dungeon Mistress


From the very beginning, the story delivered everything we hoped it would—moments of humor, confusion, tension, and genuine emotion.


There were laughs, “oh no” moments and times where the weight of Barovia pressed in, making the players feel very, very small.



A Story of Loss, Choice, and Survival

One of the most powerful moments came when the players discovered that Percival— Penny’s best friend, Liam’s stalwart coworker, and Renna’s father—had been turned into a vampire by Strahd.


The shift in tone was immediate.


Renna was faced with the pain of seeing her father turned against her and her companions. The table grew quiet. The stakes suddenly felt very real.

In the end, the party made a difficult choice.


Strahd offered a deal.

  • Penny would remain behind as his bride

  • His hold over Percival would be broken

  • The others would be allowed to leave


And so, Penny Perry became the newest bride of Strahd—wandering his endless library, forever supplied with books to keep her content.

Liam, Renna, and Percival returned to Daggerford.


A happy ending… of a sort.



Bringing the Table to the Stage

Running a game “on stage” felt different at first.


There were more eyes. More awareness. A moment of nerves as everything began.


But once the story started, it became what it always is:


A table.

A story.

A shared experience.


The players leaned into their roles bringing the magic from our regular weekly sessions and sharing that energy with the audience.


This is what we were hoping for. What we do at the table already works as a show!

The Audience Experience

We had a lovely engaged audience.


There was laughter throughout the show, moments of tension, and even a few opportunities for the audience to step in—two attendees came forward to roll dice during the game.


At the end, we received warm applause, and several people stayed afterward to talk, ask questions, and share their thoughts.


It felt less like performing for an audience and more like inviting them to sit just a little closer to the table.


A Few Real-Life Lessons

Of course, no first show goes perfectly.


In our case, I forgot the cord for my second monitor. Not wanting to mirror my notes onto the TV for the audience, I had to improvise and run that portion of the show from my phone instead.


It was a good reminder:


Live storytelling requires flexibility.

And a more in depth checklist next time!


What Comes Next

Our players left the table excited and ready to do it again in May!


Our next show will be: May 30th 2026


Dungeons & Dragons a Murder Mystery

This upcoming event will feature:

  • A darker, locally inspired story

  • A dedicated venue at Crossroads 

  • A full date-night atmosphere with seating, dim lighting, and a bar

  • A story where the audience can settle in and watch the mystery unfold


Until the Next Adventure

This first was meaningful for DMC.


It was the beginning of something new.


To everyone who came, supported, played, or helped make it happen—thank you!!!


We can’t wait to bring you the next story.


 
 
 

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