Open Games
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Online | Dragon of Icespire Peak
Seats Filled 0/6 Every other week Tuesday 8-10pm PST $10.00 / Session The frontier is not a place of comfort. It is a place of opportunity, history and danger. In the shadow of Icespire Peak, rumors spread of a white dragon claiming the skies, scattering monsters, and driving chaos into the wild lands around Phandalin. As fear spreads, so does possibility. Every job posted, every farm defended, every ruin explored is a step toward shaping the fate of the region. The question is not whether heroes will rise. Will you be one of them, and who will you become? (Starting level 1)

Online or Local | Everybody Dies!
Seats Filled 0/7 One Shot : 2 hour game Check StartPlayingGames for available Dates. You are an intrepid new adventurer somewhere in the vast world of Faerûn. You've been dispatched on a routine mission, kick some evil ass and head home. Right? Well... things may get a bit more dicey than you expected. Perhaps dispatch didn't get all the details here. You'll find the big bad you are up against... may just be too big and too bad for the likes of you and your crew. Based on: Faster, Purple Worm! Level 1 Adventure

Online | Myth Adventures
Seats Filled 4/6 Weekly Fridays 5:30-7:30pm PST $10.00 / Session “Not all heroes are born with shining swords and grand spells—some discover their destiny in the shadows of myth and legend.” Welcome to Calling Horns, a quiet settlement on the edge of the wilds of Faerûn. To its folk, you’re just a group of teenagers—stable hands, shepherd’s kids, apprentices, and dreamers. But when supernatural threats stir in the night, the adults don’t have the answers… and it’s up to you to unravel the truth. Roleplay-First Storytelling – Instead of relying on mighty spells or legendary weapons, you’ll use cunning, teamwork, and ingenuity to solve mysteries and outwit dangers. Supernatural Mystery & Atmosphere – Expect eerie encounters, strange omens, and adversaries that can’t always be bested with a sword. Shared Origins – Every character begins as a 1st-level PC who is a youth from Calling Horns. You already know each other—whether as friends, rivals, or siblings. Your backstories are tied, your destinies intertwined. Tone: Light & Dark – Equal parts humor, challenge, love, and tragedy. One moment you’re pulling pranks on the tavern cook; the next, you’re facing something that could change your lives forever. The Hero Within – This is not just a campaign about saving others—it’s about discovering who you are, what you stand for, and the lengths you’ll go to protect your home. (Current level 3)
